前往http://jsyeh.org/3dcg10
2. windows.zip按滑鼠右鍵另存新檔
3. glut32.dll按滑鼠右鍵另存新檔
4. 將windows.zip解壓縮到桌面→data.zip解壓縮到windows.zip資料夾
→glut32.dll複製到windows.zip資料夾→將Transformation點兩下
→利用Scale更改X,Y,Z質的改變
void display()
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glPushMatrix();
glTranslatef(0.5,0,0);
glutSolidTeapot(0.3);
glPopMatrix();
glutSwapBuffers();
}
int main(int argc,char**argv)
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("04160391 Translate Rotate Scale");
glutDisplayFunc(display);
///glutMouseFunc(mouse);
glutMotionFunc(motion);
glutMainLoop();
}
增加程式碼→讓滑鼠可以移動茶壺 移動Translate
程式碼
#include <GL/glut.h>
float mouseX=0,mouseY=0;
void display()
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glPushMatrix();
glTranslatef(mouseX,mouseY,0);
glutSolidTeapot(0.3);
glPopMatrix();
glutSwapBuffers();
}
void motion(int x,int y)
{
mouseX = (x-150)/150.0;
mouseY = -(y-150)/150.0;
glutPostRedisplay();
}
int main(int argc,char**argv)
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("04160391 Translate Rotate Scale");
glutDisplayFunc(display);
///glutMouseFunc(mouse);
glutMotionFunc(motion);
glutMainLoop();
}
讓滑鼠可以縮放茶壺 縮放Scale
更改部分程式碼
glTranslatef(mouseX,mouseY,0);
改成glScalef(mouseX,mouseY,0);









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