1.開啟main.cpp程式,然後進行刪減至:
#include <GL/glut.h>
static void display(void)
{
glutSolidTeapot(0.3);
glutSwapBuffers();
}
int main(int argc, char *argv[])
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("04162495");
glutDisplayFunc(display);
glutMainLoop();
}
就可以跑出茶壺
#include <math.h>
#include <stdio.h>
#include <GL/glut.h>
void mouse(int button, int state, int x, int y)
{
printf("%d %d %d %d\n", button, state, x, y);
}
void display()
{
glutSolidTeapot(0.3);
glutSwapBuffers();
}
int main(int argc, char *argv[])
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("04162495");
glutDisplayFunc(display);
glutMouseFunc(mouse);
glutMainLoop();
}
可以使其顯示滑鼠點擊的座標,會有數字顯示
glColor3f( 1, x/300.0, y/300.0);
glutPostRedisplay();
然後按執行,點擊不同座標,就可以使茶壺的顏色改變
[4]程式碼:
#include <math.h>
#include <stdio.h>
#include <GL/glut.h>
void mouse(int button, int state, int x, int y)
{///滑鼠函式
printf("%d %d %d %d\n", button, state, x, y);
}
void motion(int x, int y)
{
printf("%d %d\n", x, y);
glColor3f( 1, x/500.0, y/500.0);
glutPostRedisplay();
}
void display()
{
glutSolidTeapot(0.3);
glutSwapBuffers();
}
int main(int argc, char *argv[])
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
glutInitWindowSize(500,500);
glutCreateWindow("04162495");
glutDisplayFunc(display);
glutMouseFunc(mouse);
glutMotionFunc(motion);
glutMainLoop();
}
這樣就可以使滑鼠點擊滑行時,座標顯示會改變,茶壺的顏色也會隨之改變[5]
#include <stdio.h>
#include <GL/glut.h>
void mouse(int button, int state, int x, int y)
{///滑鼠函式
if(state==GLUT_DOWN) printf("glVertex2f( %.2f, %.2f);\n", (x-250)/250.0, -(y-250)/250.0);
}
float mouth=0;
void motion(int x, int y)
{
glColor3f( 1, x/500.0, y/500.0);
glutPostRedisplay();
mouth = x/300.0;
}
void display()
{
glClear(GL_COLOR_BUFFER_BIT |GL_DEPTH_BUFFER_BIT);
glBegin(GL_TRIANGLE_FAN);
glVertex2f(0,0);
for(float angle=0+mouth ; angle< 3.1415926*2 -mouth ; angle+= 3.1415926/100){
glVertex2f( cos(angle), sin(angle) );
}
glEnd();
glutSwapBuffers();
}
int main(int argc, char *argv[])
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
glutInitWindowSize(500,500);
glutCreateWindow("04162495");
glutDisplayFunc(display);
glutMouseFunc(mouse);
glutMotionFunc(motion);
glutMainLoop();
}
此程式碼可以做出會變色的小精靈




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